<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for LIMBO</title>
	<atom:link href="http://limbogame.org/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://limbogame.org</link>
	<description></description>
	<lastBuildDate>Mon, 12 Dec 2011 09:51:23 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>Comment on News by Limbo an amazing game &#8211; Søren Ryborg</title>
		<link>http://limbogame.org/news/#comment-873</link>
		<dc:creator>Limbo an amazing game &#8211; Søren Ryborg</dc:creator>
		<pubDate>Mon, 12 Dec 2011 09:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=18#comment-873</guid>
		<description>[...] finnaly got around to giving Limbo a playthough and Iv&#8217;e gotta say it doesn&#8217;t disappoint. It&#8217;s simply amazing. Both [...]</description>
		<content:encoded><![CDATA[<p>[...] finnaly got around to giving Limbo a playthough and Iv&#8217;e gotta say it doesn&#8217;t disappoint. It&#8217;s simply amazing. Both [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on News by Limbo sells one million copies, Mac release on the way &#171; BeefJack - The Gamer's Sauce</title>
		<link>http://limbogame.org/news/#comment-865</link>
		<dc:creator>Limbo sells one million copies, Mac release on the way &#171; BeefJack - The Gamer's Sauce</dc:creator>
		<pubDate>Fri, 11 Nov 2011 20:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=18#comment-865</guid>
		<description>[...] at Limbo&#8216;s official website, developers Playdead have confirmed the game&#8217;s millionth sale. The independent studio also [...]</description>
		<content:encoded><![CDATA[<p>[...] at Limbo&#8216;s official website, developers Playdead have confirmed the game&#8217;s millionth sale. The independent studio also [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on News by Quora</title>
		<link>http://limbogame.org/news/#comment-864</link>
		<dc:creator>Quora</dc:creator>
		<pubDate>Fri, 11 Nov 2011 19:35:54 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=18#comment-864</guid>
		<description>&lt;strong&gt;Will the awesome game Limbo ever come out on iOS or Mac?...&lt;/strong&gt;

Just read at http://limbogame.org/news/ that LIMBO will be out for Mac by end of year... We’ve been working so hard on getting the game out on new platforms that we forgot to look at the sales figures.  Woop there it was… One Million copies sold. This ...</description>
		<content:encoded><![CDATA[<p><strong>Will the awesome game Limbo ever come out on iOS or Mac?&#8230;</strong></p>
<p>Just read at <a href="http://limbogame.org/news/" rel="nofollow">http://limbogame.org/news/</a> that LIMBO will be out for Mac by end of year&#8230; We’ve been working so hard on getting the game out on new platforms that we forgot to look at the sales figures.  Woop there it was… One Million copies sold. This &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Company by Limbo [Spieletest] &#124; Storychamber</title>
		<link>http://limbogame.org/company/#comment-854</link>
		<dc:creator>Limbo [Spieletest] &#124; Storychamber</dc:creator>
		<pubDate>Thu, 15 Sep 2011 12:39:04 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=14#comment-854</guid>
		<description>[...] Stange durch geht, sondern ein düsteres, schlichtes und doch packendes Indie-Game aus dem Hause Playdead, welches im Juli 2010 für die XBox, am 20 Juli 2011 für die PS3 und nun endlich auch am 2 August [...]</description>
		<content:encoded><![CDATA[<p>[...] Stange durch geht, sondern ein düsteres, schlichtes und doch packendes Indie-Game aus dem Hause Playdead, welches im Juli 2010 für die XBox, am 20 Juli 2011 für die PS3 und nun endlich auch am 2 August [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Company by VC life, face recognition and the European Pirate Summit: TNW meets Nikolaj Nyholm &#124; Aechmedia1 Every Day Fresh news for You</title>
		<link>http://limbogame.org/company/#comment-853</link>
		<dc:creator>VC life, face recognition and the European Pirate Summit: TNW meets Nikolaj Nyholm &#124; Aechmedia1 Every Day Fresh news for You</dc:creator>
		<pubDate>Mon, 12 Sep 2011 14:40:53 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=14#comment-853</guid>
		<description>[...] collaboration tools), Issuu (online publications), GameAnalytics (SaaS analytics for games) and Playdead (creators of the game Limbo). Generally, I have high hopes for games in Copenhagen in the next [...]</description>
		<content:encoded><![CDATA[<p>[...] collaboration tools), Issuu (online publications), GameAnalytics (SaaS analytics for games) and Playdead (creators of the game Limbo). Generally, I have high hopes for games in Copenhagen in the next [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Company by VC life, face recognition and the European Pirate Summit: TNW meets Nikolaj Nyholm &#124; 1FENS</title>
		<link>http://limbogame.org/company/#comment-852</link>
		<dc:creator>VC life, face recognition and the European Pirate Summit: TNW meets Nikolaj Nyholm &#124; 1FENS</dc:creator>
		<pubDate>Mon, 12 Sep 2011 12:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=14#comment-852</guid>
		<description>[...] Gam&amp;#101&amp;#65&amp;#110alytics (SaaS analyt&amp;#105&amp;#99&amp;#115 f&amp;#111r game&amp;#115) and Playdead (c&amp;#114&amp;#101ato&amp;#114s of th&amp;#101 gam&amp;#101 Limbo). G&amp;#101n&amp;#101&amp;#114a&amp;#108&amp;#108y, I hav&amp;#101 high [...]</description>
		<content:encoded><![CDATA[<p>[...] Gam&amp;#101&amp;#65&amp;#110alytics (SaaS analyt&amp;#105&amp;#99&amp;#115 f&amp;#111r game&amp;#115) and Playdead (c&amp;#114&amp;#101ato&amp;#114s of th&amp;#101 gam&amp;#101 Limbo). G&amp;#101n&amp;#101&amp;#114a&amp;#108&amp;#108y, I hav&amp;#101 high [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Company by European VC life, face recognition and the European Pirate Summit</title>
		<link>http://limbogame.org/company/#comment-851</link>
		<dc:creator>European VC life, face recognition and the European Pirate Summit</dc:creator>
		<pubDate>Mon, 12 Sep 2011 12:21:36 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=14#comment-851</guid>
		<description>[...] collaboration tools), Issuu (online publications), GameAnalytics (SaaS analytics for games) and Playdead (creators of the game Limbo). Generally, I have high hopes for games in Copenhagen in the next [...]</description>
		<content:encoded><![CDATA[<p>[...] collaboration tools), Issuu (online publications), GameAnalytics (SaaS analytics for games) and Playdead (creators of the game Limbo). Generally, I have high hopes for games in Copenhagen in the next [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on News by Limbo &#124; GStreet</title>
		<link>http://limbogame.org/news/#comment-850</link>
		<dc:creator>Limbo &#124; GStreet</dc:creator>
		<pubDate>Tue, 06 Sep 2011 07:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=18#comment-850</guid>
		<description>[...] format seen in most recent general releases. Having only sat down with Limbo for a couple of hours I&#8217;m not yet privy to the full extent of its genius, but I will say that [...]</description>
		<content:encoded><![CDATA[<p>[...] format seen in most recent general releases. Having only sat down with Limbo for a couple of hours I&#8217;m not yet privy to the full extent of its genius, but I will say that [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Company by Limbo &#124; IndieGen</title>
		<link>http://limbogame.org/company/#comment-849</link>
		<dc:creator>Limbo &#124; IndieGen</dc:creator>
		<pubDate>Thu, 01 Sep 2011 21:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=14#comment-849</guid>
		<description>[...] le premier jeu du studio indépendant Playdead qui propose aux joueurs une expérience sombre et unique. Dès le lancement du jeu on est plongé [...]</description>
		<content:encoded><![CDATA[<p>[...] le premier jeu du studio indépendant Playdead qui propose aux joueurs une expérience sombre et unique. Dès le lancement du jeu on est plongé [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Company by Limbo Developer Playdead Studios Buys Its Freedom Back from Their Investors &#124; how to.....</title>
		<link>http://limbogame.org/company/#comment-848</link>
		<dc:creator>Limbo Developer Playdead Studios Buys Its Freedom Back from Their Investors &#124; how to.....</dc:creator>
		<pubDate>Wed, 31 Aug 2011 18:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://limbogame.org/wordpress2/?page_id=14#comment-848</guid>
		<description>[...] developer Playdead has made only one game, a little indie, side-scrolling, puzzle platformer called Limbo. It just [...]</description>
		<content:encoded><![CDATA[<p>[...] developer Playdead has made only one game, a little indie, side-scrolling, puzzle platformer called Limbo. It just [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

